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Post by Eshmon on Jun 26, 2010 4:27:32 GMT -5
Feat - A ability inclinded to a race or class natural, usualy non-magical, but this is no restriction. Fighter, and soldier classes tend to be most inclined to have these instead of magics. which can either be passive feats or active feats. For example... Passive feat... Gear Head- Gain INT+10 against any machine opponent or activity in roleplay. Active feat... Hazardous Breath- Character spends a cone of toxic sludge in the direction its facing causing acid and poison damage. However most feat you will come along classwise are simply modifiers like so... Modifier feat... Heroic Spirit- Allows you to roll a die in roleplay and add the outcome to you STA, PHY, and CHA. Duration and usage limits varry per feat. Some major feats can only be used once a day, if the roleplay session takes a week in RP(never in real time), then you can use this feat once every day for that time period. Minor feats can be used for a limited duration and sometimes have a imposed recharge rate (RR) that you'll need to wait before being able to cast the feat again. You roll a die by clicking this button up dop which should generate a random dice roll, and look something like this [dice=6][rand=386804675904275951194501629467953176200630883117193641420007577]
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